Area Effect[ | ]
Name | Max Level | Casting Time | Target Radius | Description |
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14px Earthquake | 3 | 0.4 | 550 | Activate to deal <span class="strife-caret-o"><span class="strife-formatted-damage">150</span> Magic damage</span> to nearby enemies, stunning them for <span class="strife-formatted-stun">1.2</span> seconds.
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14px Chains of Judgement | 3 | 0.3 | 550 | Activate to attach a link to all nearby enemy heroes pulling them slightly towards Midknight. The chains slow enemies by <span class="strife-formatted-slow">20</span>% and break if enemies run too far away. Any heroes still linked after 3 seconds take <span class="strife-caret-o"><span class="strif
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14px Earthquake | 3 | 0.4 | 550 | Activate to deal <span class="strife-caret-o"><span class="strife-formatted-damage">150</span> Magic damage</span> to nearby enemies, stunning them for <span class="strife-formatted-stun">1.2</span> seconds.
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14px Chains of Judgement | 3 | 0.3 | 550 | Activate to attach a link to all nearby enemy heroes pulling them slightly towards Midknight. The chains slow enemies by <span class="strife-formatted-slow">20</span>% and break if enemies run too far away. Any heroes still linked after 3 seconds take <span class="strife-caret-o"><span class="strif
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14px Vorbis Seekers | 4 | 0 | Activate to damage three nearby enemies for <span class="strife-caret-o"><span class="strife-formatted-damage">130</span> Magic damage</span> over 6 seconds. Deals up to 70% bonus damage if there is only a single target.
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14px Ground Pound | 4 | 0.25 | 450 | Activate to smash the ground below you, dealing <span class="strife-caret-o"><span class="strife-formatted-damage">85</span> Magic damage</span> and applying a <span class="strife-formatted-slow">20</span>% Slow and Resistance reduction of <span class="strife-formatted-resistance">-5</span> to all n
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14px Spirit Companion | 4 | 0.35 | 1200 | Summon a Spirit Wolf to attack the closest enemy hero. Wolf deals <span class="strife-caret-o"><span class="strife-formatted-damage">45</span></span> Magic damage and applies a <span class="strife-formatted-slow">20</span>% slow. <br/><br/>The wolf will then attack nearby enemies for <span class="s
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14px Wheel Strike | 4 | 0.15 | 350 | Activate to attack all enemies around you, dealing <span class="strife-caret-o"><span class="strife-formatted-bonus_damage">15</span> bonus damage</span> and knocking them away from you. <br/><br/>This applies attack-based effects.
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14px Whirling Embers | 4 | 0.15 | 420 | Activate to deal <span class="strife-caret-o"><span class="strife-formatted-damage">70</span> Magic damage</span> and apply a stacking -<span class="strife-formatted-penetration">4</span> Penetration debuff for 5 seconds to nearby enemies.<br/><br/>Each attack reduces Whirling Embers' cooldown by 2
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Name | Max Level | Casting Time | Target Radius | Description |
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14px Ring of Fire | 4 | 0 | Cast a ring of fire around you that deals <span class="strife-caret-o"><span class="strife-formatted-damage_per_second">25</span> Magic damage</span> per second to enemies who stand in it.<br/><br/>Your spells and attacks that pass through the fire will deal <span class="strife-formatted-damage_incr
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14px Ring of Fire | 4 | 0 | Cast a ring of fire around you that deals <span class="strife-caret-o"><span class="strife-formatted-damage_per_second">25</span> Magic damage</span> per second to enemies who stand in it.<br/><br/>Your spells and attacks that pass through the fire will deal <span class="strife-formatted-damage_incr
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Direct Effect[ | ]
Name | Max Level | Casting Time | Target Radius | Description |
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Send Items | 0 | |||
Send Items | 0 | |||
14px Breakout | 1 | Activate to remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds. <span class="strife-formatted-cooldown">220</span> Second Cooldown.
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14px Hunter Mode | 3 | 0 | Activate to become shrouded for <span class="strife-formatted-duration">15</span> seconds. <br/><br/>While shrouded, Blazer gains 100 movespeed and detects the position of nearby enemies below 50% health within 3000 range.
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14px Justice | 3 | 0.55 | 350 | Aemon calls down a pillar of light on him and on his Consecration, dealing <span class="strife-caret-o"><span class="strife-formatted-damage">75</span> Magic Damage</span> to enemies. <br/><br/>Passive: Aemon's attacks grant a charge of Justice. Enemy attacks consume a charge and deal <span class="s
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14px The Chosen One | 3 | 0 | After 3 seconds, slows and deals <span class="strife-caret-o"><span class="strife-formatted-damage">180</span> Magic damage</span> to nearby enemies. For the following 8 seconds, Bastion gains <span class="strife-caret-o"><span class="strife-formatted-attack_bonus">40</span> Attack damage</span>.
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14px Firestarter | 3 | 0.3 | Passively causes your ability hits to spawn embers. Embers deal <span class="strife-caret-o"><span class="strife-formatted-damage_per_second">18</span></span> Magic damage per second to enemies.<br/><br/>Activate to call embers to self, each dealing <span class="strife-caret-o"><span class="strife-f
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14px Monkey Multiplier | 3 | 0.3 | 1500 | Activate to send an illusion to each nearby enemy hero. Illusions cannot be killed and deal <span class="strife-formatted-illusion_damage">25</span>% damage. <br/><br/>Reactive and target location to teleport to nearest illusion, consuming it.
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14px Hunter Mode | 3 | 0 | Activate to become shrouded for <span class="strife-formatted-duration">15</span> seconds. <br/><br/>While shrouded, Blazer gains 100 movespeed and detects the position of nearby enemies below 50% health within 3000 range.
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14px Grendlefang | 3 | 0 | Activate to become melee, gaining <span class="strife-formatted-maxhp">300</span> Bonus Health and a burst of movespeed.<br/><br/>In this form, every fourth attack Maims, dealing <span class="strife-formatted-percent_bonus_damage">45</span>% bonus damage and slowing.
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14px Scorched Earth | 3 | Activate to cause the ground around you will burn for 10 seconds, damaging enemies for <span class="strife-caret-o"><span class="strife-formatted-damage_dot">30</span> Magic damage</span> per second and lowering power by <span class="strife-formatted-power_reduction">6</span>%.
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14px Explosive Rounds | 3 | Activate to equip Fetterstone's special ammunition. For the next 9 attacks, Fetterstone deals <span class="strife-formatted-damage_increase">30</span>% bonus attack damage with 50% splash damage.
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14px Explosive Rounds | 3 | Activate to equip Fetterstone's special ammunition. For the next 9 attacks, Fetterstone deals <span class="strife-formatted-damage_increase">30</span>% bonus attack damage with 50% splash damage.
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14px Sandstorm | 4 | 0 | 300 | Creates sandstorm around Iah which buffs all nearby allies, granting them <span class="strife-formatted-attack_damage_reduction">40</span>% attack damage reduction, <span class="strife-formatted-attackspeed">10</span> attack speed, and 40 movement speed.
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14px Shadowstalk | 4 | 0 | Activate to gain a burst of speed and <span class="strife-caret-o"><span class="strife-formatted-attack_charged">40</span> Bonus Damage</span> on your next Basic Attack. Reactivate to return to your cast location.
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14px Hide Then Seek | 4 | 0.5 | Channel to become invulnerable for up to 1.5 seconds.<br/><br/>Upon completion, deals up to <span class="strife-caret-o"><span class="strife-formatted-damage">50</span> Magic damage</span> to the closest enemy, based on channel duration.
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14px Absorb | 4 | 0 | Activate to raise Midknight's shield for 3 seconds, negating the next stun/slow. If a stun or slow is negated, Midknight gains <span class="strife-formatted-movespeed">75</span> movespeed and <span class="strife-formatted-power">20</span> power for 5 seconds. Can be used while stunned to purge the s
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14px Night Blossom | 4 | 0.3 | Activate to spin, dealing <span class="strife-caret-o"><span class="strife-formatted-damage">80</span> Magic Damage</span> to nearby enemies. Enemies at the edge of the spin are also slowed.<br/><br/>If any enemies are hit along the edge, cooldown is reduced by 3 seconds.
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14px Splinter Shield | 4 | 0 | Activates a shield equal to <span class="strife-formatted-shield_percent">10</span>% of your Max Health. If the shield survives for 3 seconds, it explodes - dealing <span class="strife-caret-o"><span class="strife-formatted-damage">105</span> Magic Damage</span> to the nearest enemy hero.
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14px Courage | 4 | Aemon gains a burst of <span class="strife-formatted-movespeed">100</span> Movement Speed for 1 second. If activated within Consecration, duration extends to 3 seconds. <br/><br/>Upon activation, Aemon's next three attacks slow the target by <span class="strife-formatted-slow">50</span>%.
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14px Absorb | 4 | 0 | Activate to raise Midknight's shield for 3 seconds, negating the next stun/slow. If a stun or slow is negated, Midknight gains <span class="strife-formatted-movespeed">75</span> movespeed and <span class="strife-formatted-power">20</span> power for 5 seconds. Can be used while stunned to purge the s
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14px Night Blossom | 4 | 0.3 | Activate to spin, dealing <span class="strife-caret-o"><span class="strife-formatted-damage">80</span> Magic Damage</span> to nearby enemies. Enemies at the edge of the spin are also slowed.<br/><br/>If any enemies are hit along the edge, cooldown is reduced by 3 seconds.
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14px Extended Barrel | 4 | 0.6 | Activate to gain 400 attack range, <span class="strife-formatted-attackspeed">5</span> attack speed and reduce incoming damage by <span class="strife-formatted-damage_reduction">10</span>%, but move 25% slower. Reactivate to cancel early.
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14px Shadowstalk | 4 | 0 | Activate to gain a burst of speed and <span class="strife-caret-o"><span class="strife-formatted-attack_charged">40</span> Bonus Damage</span> on your next Basic Attack. Reactivate to return to your cast location.
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14px Searing Cards | 4 | 0.15 | 600 | Activate to launch a burning card at each nearby enemy, dealing <span class="strife-caret-o"><span class="strife-formatted-damage">45</span> Magic Damage</span> instantly, and another <span class="strife-caret-o"><span class="strife-formatted-damage_dot">45</span> Magic Damage</span> over 3 seconds.
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14px Bolster | 4 | 0.35 | Activate to damage all nearby enemies for <span class="strife-formatted-percent_maxhp">6</span>% of their Max HP and gain a shield equal to the attempted damage.
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14px Crane Stance | 4 | 0 | Activate to gain 200 bonus attack range and deal <span class="strife-caret-o"><span class="strife-formatted-attack_bonus">4</span> Bonus Damage</span> for 7 seconds.
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14px Splinter Shield | 4 | 0 | Activates a shield equal to <span class="strife-formatted-shield_percent">10</span>% of your Max Health. If the shield survives for 3 seconds, it explodes - dealing <span class="strife-caret-o"><span class="strife-formatted-damage">105</span> Magic Damage</span> to the nearest enemy hero.
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14px Hide Then Seek | 4 | 0.5 | Channel to become invulnerable for up to 1.5 seconds.<br/><br/>Upon completion, deals up to <span class="strife-caret-o"><span class="strife-formatted-damage">50</span> Magic damage</span> to the closest enemy, based on channel duration.
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14px Sheol Calibur | 4 | 0 | Activate to grant a bonus <span class="strife-formatted-attackspeed">20</span> Attack Speed
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14px Inner Rage | 4 | 0 | Grants Bo 75 bonus movespeed and 10% damage reduction. After 4 seconds, deals <span class="strife-caret-o"><span class="strife-formatted-damage">80</span> Magic damage</span> to nearby enemies and stuns for <span class="strife-formatted-stun">1</span> seconds.
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14px Tranquility Totem | 4 | 0.2 | 550 | Activate to summon totem. Totem heals nearby allied heroes for <span class="strife-formatted-percent_regen">2</span>% Max Health/sec.
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14px Golden Bracers | 4 | 0.2 | Passively gives <span class="strife-formatted-maxhp">40</span> Max Health. Activate to apply a shield to nearby allies equal to <span class="strife-formatted-shield_percent">10</span>% of your Max Health.
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