Positional Abilities

From Strife Wiki
Jump to: navigation, search
Name Max Level Casting Time Target Radius Description
Ability Bounder Ult 2 icon.png Slide 1 0
Activate to dash 400 distance in target direction. 180 Second Cooldown.
Ability Bounder Ult 3 icon.png Slide 1 0
Activate to dash 500 distance in target direction. 120 Second Cooldown.
Ability Eanu4 icon.png Breaking Wave 3 0.4 400
Target location to ride a massive wave, dealing 250 Magic damage and stunning all enemies for 1 seconds. Enemies touched by Breaking Wave become Wet for 5 seconds.
Ability Flak4 icon.png EMP Cannon 3 0.4
Target direction to launch an EMP missle. Upon reactivation, or contacting an enemy, the EMP explodes - slowing nearby enemies and lowering their Resistance by up to 30. More potent at closer ranges.
Ability Iah4 icon.png Eclipse 3 0.3 300
Target area to summon a solar eclipse. After a short delay, heals allies for 170 Health and deals 170 Magic Damage to enemies.
Ability Rip4 icon.png Nether Strike 3 0.25
Target direction to dash, attacking all enemies you pass through.

If you hit at least 1 enemy, you may cast this ability again for up to 6 seconds - up to a total of 3 times.
Ability Nikolai4 icon.png Piledriver 3 0.4
Target direction to lunge, grabbing the first enemy hero you contact - launching you both into the air. While airborn you may continue to move.

Upon landing, you deal 195 Magic Damage in a small area.
Ability Ace2 icon.png Avalanche 4 0 250
Target position to leap there, dealing 75 Magic damage and applying a 50% tapering movement slow for 3 seconds.
Ability Zaku1 icon.png Bioswarm 4 0.1
Target direction to channel Bioswarm, dealing 65 Magic damage per second.

Removes up to 5 Resistance for 4 seconds.
Ability Trace2 icon.png Bomb Toss 4 0.3 300
Target location to toss bomb, which deals 135 Magic Damage and stuns enemies for 1 seconds after a delay.

Bomb can be activated early for half its damage and stun duration by hitting it with your Boomerang.
Ability Trace1 icon.png Boomerang 4 0.25
Throw a boomerang which deals 80% of Trace's attack damage to enemies.

Cooldown is reset if caught.
Ability Aemon1 icon.png Consecration 4 0.35 350
Consecrate an area. The area will grant vision and remain Consecrated until Aemon travels too far away.

Passive: Aemon's attacks deal 10 Magic damage to enemies within Consecration.
Ability Nikolai2 icon.png Earthen Slam 4 0.4
Target direction to send 3 shockwaves. Each shockwave deals 75 Magic Damage and slows targets. Bonus hits deal 30% damage.
Ability JinShe1 icon.png Everthirst Flame 4 0.35 90
Target a direction to deal 70 Magic damage and a 1 second Stun to enemies in a line.

Everthirst Flame will extend its range after touching an enemy or ally unit.
Ability Flak2 icon.png Explosive Shot 4 0.15 200
Target position to launch explosive grenade, dealing 80 Magic Damage, briefly stunning, and knocking away enemies. Will also knock you away twice as far as enemies.
Ability Buford2 icon.png Fire Slug 4 0.3
Target location to create a trail of fire. Enemies take 20 Magic damage per second.

44Flame Ammo
Attacks deal 35% splash damage to units in a 300 unit radius. Only one Ammo can be active.
Ability JinShe3 icon.png Firefall 4 0 120
Target a location to launch there after a short channel.

After landing, Jin She gains 5 Resistance for 5 seconds.

Enemy hero damage will interrupt channel.
Ability Eanu2 icon.png Geyser 4 1 150
Target location to emit a geyser from Eanu's chest piece, dealing 80 Magic Damage and pushing enemies away. Enemies hit by Geyser become Wet for 5 seconds.
Ability Midknight1 icon.png Hookshot 4 0.2
Target a direction to launch polearm. Upon contacting an enemy, pulls Midknight towards them dealing 80 Magic Damage.
Ability Chester1 icon.png Knight Blitz 4 0.4
Target a direction to send 5 knights. On contact, knights explode for 40 Magic Damage and apply a tapering slow.
Ability Buford3 icon.png Leech 4 0.5 200
Throw leeches at target location, which attach to the closest enemy, stealing 65 Health in 3 waves.

44Leech Ammo
Attacks gain 10% Lifesteal. Only one Ammo can be active.
Ability Buford1 icon.png Poison Slug 4 0.5 300
Target location to create a cloud of toxic fumes. Fumes slow all enemies by 15% and reduces their resistance by -10. If toxic fumes are ignited by Fire Slug they explode dealing 100 Magic damage.

44Toxic Ammo
Attacks deal 10 bonus damage. Only one Ammo can be active.
Ability Harrower1 icon.png Predator Strike 4 0
Activate to dash in target direction. Your next attack deals 30 bonus Attack damage.
Ability Iah2 icon.png Quickpit 4 0.35 300
Target location to create sand pit which sucks enemies in and deals 100 Magic Damage over 3 seconds.
Ability GoKong2 icon.png Rabbit Vault 4 0.1 150
Target location to deal 75 Magic Damage and launch yourself just past that location, slowing vaulted enemies.

Attacking reduces this ability's cooldown by 2 seconds.
Ability Rip1 icon.png Smoke Cloud 4 0.25 325
Target area to create a smoke cloud, reducing enemy resistance by 10 and drastically lowering their vision, while granting all allies inside the cloud 5 resistance. While inside the cloud, you are stealthed until you deal damage or use an ability.
Ability Zaku2 icon.png Sticky Trap 4 0.25 175
Target location to spawn an invisible trap. Upon being triggered by an enemy, immobilizes all enemies in the area for 1 seconds and deals 75 damage.

You can have 2 active traps.
Ability Rip2 icon.png Vanish 4 0 300
Target area to vanish for 1 second, then reappear at the target location. Upon reappearing, deals 75 Magic damage in the area.