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Self targeting abilities

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Area Effect[edit | edit source]

Name Max Level Casting Time Target Radius Description
Ability Midknight4 icon.png Chains of Judgement 3 0.3 550
Activate to attach a link to all nearby enemy heroes pulling them slightly towards Midknight. The chains slow enemies by 20% and break if enemies run too far away. Any heroes still linked after 3 seconds take 150 Magic Damage and are stunned for 1.4 seconds.
Ability Harrower2 icon.png Spirit Companion 4 0.35 1,200
Summon a Spirit Wolf to attack the closest enemy hero. Wolf deals 45 Magic damage and applies a 20% slow.

The wolf will then attack nearby enemies for 3 more attacks. Consecutive attacks deal 33% damage.
Ability GoKong1 icon.png Wheel Strike 4 0.15 350
Activate to attack all enemies around you, dealing 15 bonus damage and knocking them away from you.

This applies attack-based effects.
Ability JinShe2 icon.png Whirling Embers 4 0.15 420
Activate to deal 70 Magic damage and apply a stacking -4 Penetration debuff for 5 seconds to nearby enemies.

Each attack reduces Whirling Embers' cooldown by 2 seconds.



Direct Effect[edit | edit source]

Name Max Level Casting Time Target Radius Description
Ability Pincer Ult 2 icon.png Breakout 1
Activate to remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds. 140 Second Cooldown.
Ability Pincer Ult 1 icon.png Breakout 1
Activate to remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds. 220 Second Cooldown.
Ability Pincer Ult 3 icon.png Breakout 1
Activate to remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds. 100 Second Cooldown.
Ability Razer Ult 2 icon.png Into the Shadows 1
Creates an illusion and applies stealth to your hero. Stealth breaks if the illusion dies. Lasts 1.5 seconds. 180 Second Cooldown.
Ability Razer Ult 1 icon.png Into the Shadows 1
Creates an illusion and applies stealth to your hero. Stealth breaks if the illusion dies. Lasts 1.5 seconds. 270 Second Cooldown.
Ability Razer Ult 3 icon.png Into the Shadows 1
Creates an illusion and applies stealth to your hero. Stealth breaks if the illusion dies. Lasts 2.25 seconds. 180 Second Cooldown.
Ability Bandito4 icon.png Double Down 3 0.25
Passively grants a 18% chance to refund an ability's cooldown and mana cost on use.

Activate to guarantee your next ability will refund, and double the odds of additional abilities refunding for the next 8 seconds. Once expired, you lose the passive completely for 50 seconds.
Ability JinShe4 icon.png Firestarter 3 0.3
Passively causes your ability hits to spawn embers. Embers deal 18 Magic damage per second to enemies.

Activate to call embers to self, each dealing 45 Magic damage to enemies hit. Each ember restores 2% Max Health to Jin She.
Ability Harrower4 icon.png Grendlefang 3 0
Activate to become melee, gaining 300 Bonus Health and a burst of movespeed.

In this form, every fourth attack Maims, dealing 45% bonus damage and slowing.
Ability Aemon4 icon.png Justice 3 0.55 350
Aemon calls down a pillar of light on him and on his Consecration, dealing 75 Magic Damage to enemies.

Passive: Aemon's attacks grant a charge of Justice. Enemy attacks consume a charge and deal 15 back to the attacker.
Ability GoKong4 icon.png Monkey Multiplier 3 0.3 1,500
Activate to send an illusion to each nearby enemy hero. Illusions cannot be killed and deal 25% damage.

Reactive and target location to teleport to nearest illusion, consuming it.
Ability Midknight3 icon.png Absorb 4 0
Activate to raise Midknight's shield for 3 seconds, negating the next stun/slow. If a stun or slow is negated, Midknight gains 75 movespeed and 20 power for 5 seconds. Can be used while stunned to purge the stun and gain the same effects.
Ability Nikolai3 icon.png Bolster 4 0.35
Activate to damage all nearby enemies for 6% of their Max HP and gain a shield equal to the attempted damage.
Ability Aemon3 icon.png Courage 4
Aemon gains a burst of 100 Movement Speed for 1 second. If activated within Consecration, duration extends to 3 seconds.

Upon activation, Aemon's next three attacks slow the target by 50%.
Ability GoKong3 icon.png Crane Stance 4 0
Activate to gain 200 bonus attack range and deal 4 Bonus Damage for 7 seconds.
Ability Flak1 icon.png Extended Barrel 4 0.6
Activate to gain 400 attack range, 5 attack speed and reduce incoming damage by 10%, but move 25% slower. Reactivate to cancel early.
Ability Aemon2 icon.png Hope 4 0
Aemon gains a powerful buff of 80 Resistance for 1.5 seconds.

Passive: Aemon's attacks heal ally heroes within Consecration for 5.
Ability Zaku3 icon.png Mending Pod 4 0.25 0
Activate to spawn a Mending Pod on the ground. After 6 seconds, an ally can right-click the pod to replenish 100 Health and 60 mana.

You can have up to 3 active pods.
Ability Midknight2 icon.png Night Blossom 4 0.3
Activate to spin, dealing 80 Magic Damage to nearby enemies. Enemies at the edge of the spin are also slowed.

If any enemies are hit along the edge, cooldown is reduced by 3 seconds.
Ability Nikolai1 icon.png Relentless Might 4 0
Activate to attack faster and dash towards targeted enemies for 3 attacks. Your 3rd attack will knock target into the air.

While active, your attacks deal 80% damage.
Ability Iah3 icon.png Sandstorm 4 0 300
Creates sandstorm around Iah which buffs all nearby allies, granting them 40% attack damage reduction, 10 attack speed, and 40 movement speed.
Ability Bandito2 icon.png Searing Cards 4 0.15 600
Activate to launch a burning card at each nearby enemy, dealing 45 Magic Damage instantly, and another 45 Magic Damage over 3 seconds.
Ability Trace3 icon.png Shadowstalk 4 0
Activate to gain a burst of speed and 40 Bonus Damage on your next Basic Attack. Reactivate to return to your cast location.
Ability Eanu3 icon.png Tidal Flow 4
Eanu channels the tide Inward and Outward, alternating each cast.

Inward Tide restores 100 Mana and grants 5 Resistance.

Outward Tide reduces enemy Resistance by 10. Enemies hit by Outward Tide become Wet for 5 seconds.
Ability Eanu1 icon.png Trident Charge 4 0.25
Charge Eanu's trident up to 3 times, causing his next attack to gain 100 range, apply a tapering slow, make units in a 200 radius become wet and deal 15 Bonus Magic Damage per charge.

When used on a Wet target, the bonus damage will splash to all Wet units in a 1000 radius.
Ability Mystik Ult 3 icon.png Inspiration 15 0
Activate to quickly regenerate 93 mana (scales with hero level). 120 Second Cooldown.
Ability Mystik Ult 2 icon.png Inspiration 15 0
Activate to quickly regenerate 60 mana (scales with hero level). 120 Second Cooldown.
Ability Tortus Ult 3 icon.png Rejuvenate 15 0
Activate to regenerate 118 Health over time (scales with hero level). 160 Second Cooldown.
Ability Tortus Ult 2 icon.png Rejuvenate 15 0
Activate to regenerate 81 Health over time (scales with hero level). 160 Second Cooldown.
Ability Tortus Ult 1 icon.png Rejuvenate 15 0
Activate to regenerate 81 Health over time (scales with hero level). 240 Second Cooldown.