Single Target Abilities

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Name Max Level Casting Time Target Radius Description
Ability Tinker Ult 1 icon.png Enhance Defenses 1
Grant a friendly tower +35% damage and 100% splash damage against brawlers for 8 attacks.

Kills the tower earns will be credited to you. 270 Second Cooldown.
Ability Pusher Ult 1 icon.png Promote 1
Grants 5 allied brawlers 45 bonus attackspeed, +100% base damage, and 200 health (scales with hero level) for 15 seconds. 270 Second Cooldown.
Ability Luster Ult 2 icon.png Blast 3
Activate to deal 700 damage to non-hero unit. 80 Second Cooldown.
Ability Luster Ult 3 icon.png Blast 3
Activate to deal 700 damage to non-hero unit. 80 Second Cooldown.
Ability Zaku4 icon.png Death's Embrace 3 0.3
Target ally to protect them from death for 6 seconds. If they die during this time, they will respawn shortly after pushing away and stunning all nearby enemies for .25 seconds. Target will revive with 30% Health / Mana with three roaches to attack nearby enemies.

Roaches deal up to 100 Attack Damage each and apply a 30% slow to movement & attack speed.
Ability Minerva4 icon.png Impaling Sting 3 0.6
Target enemy to deal 150 Magic damage. Deals +50% bonus damage if behind the target.
Ability Chester4 icon.png King Me! 3 0.3
Target an allied hero to grant them 30% damage reduction, and create a link between them and Chester. Link deals 90 Magic Damage per second to enemies.
Ability Buford4 icon.png The Buford Special 3 0.3
Target enemy to launch a cage, dealing 12% of the target's Max Health and trapping the enemy for 4 seconds. The cage has Health equal to 1/3 of Buford's.
Ability Bandito3 icon.png Gambler's Fortune 4 0.5
Target an ally to heal them for 70 Health and grant 75 bonus movement speed for 3.5 seconds.
Ability Minerva2 icon.png Hunter's Strike 4 0.4
Target enemy to deal 85 Magic damage and apply a 24% tapering slow for 3 seconds.
\Ability does 25% damage to 1 random nearby enemies.
Ability Chester2 icon.png March On 4 0.25
Target allied hero to grant them maximum movement speed and slow immunity for 2 seconds. Enemies they pass through take 80 Magic Damage.
Ability Chester3 icon.png Mimic 4 0.3
Target an enemy or ally hero to create an illusion of them for 4 seconds. Illusion deals 45% of the target's damage and takes double damage.

When the illusion expires or is killed, it explodes for 100 Magic Damage.
Ability Iah1 icon.png Sand Elemental 4 0.25
Target enemy to a summon Sand Elemental to attack them, dealing 20 Attack Damage per attack. Elementals become slower over time.

Elementals have 30% of Iah's Max Health.
Ability Bandito1 icon.png Token Toss 4 0.3
Target direction to throw a token, dealing 70 Magic damage and applying a 0.8 second stun to the first enemy hit.

If your target is a hero, gain 3 gold.
Ability Ganker Ult 3 icon.png Shadow Stalk 15
Target enemy to deal 118 damage over time and grant vision. 150 Second Cooldown.
Ability Ganker Ult 2 icon.png Shadow Stalk 15
Target enemy to deal 81 damage over time and grant vision. 150 Second Cooldown.
Ability Ganker Ult 1 icon.png Shadow Stalk 15
Target enemy to deal 81 damage over time and grant vision. 220 Second Cooldown.
Ability Fiki Ult icon.png Taunt 15
Target an enemy unit to have Fiki taunt all nearby units. Fiki taunts units for 15 seconds. 45 Second Cooldown.